๐Ÿฉธ Faction Management

๐Ÿ“œ Foreword

Welcome to the Untold Stories Illegal Faction Management Guidelines.

This document exists to ensure that illegal factionsโ€”gangs, cartels, syndicates, and underground organizationsโ€”operate with structure, accountability, and respect for the roleplay environment.

Running an illegal faction is a privilege, not a right. It requires leadership, creativity, and a commitment to quality storytelling. These guidelines are here to support that vision while maintaining fairness and balance across the server.

๐ŸŽฏ What This Document Covers

  • Classifications and Limits โ€“ Understanding faction tiers and member caps
  • Establishment and Accountability โ€“ How to start a faction and what's expected of leadership
  • Quality Standards โ€“ Roleplay expectations and documentation requirements
  • Rules of Engagement โ€“ Conflict, territory, and interaction guidelines
  • Strikes and Punishment โ€“ Consequences for rule violations
  • Character Kills (CKs) โ€“ When and how CKs apply to faction members
  • Disbanding or Exiting โ€“ How factions end and what happens to members
  • Recordkeeping and Transparency โ€“ Documentation and communication with staff

๐Ÿ’ญ Our Philosophy

Illegal factions should enhance the server, not dominate it. They should create opportunities for conflict, alliances, and storytellingโ€”not just grinding, shooting, and territory wars.

We value quality over quantity. A small, well-run faction with strong roleplay will always be more valuable than a large, chaotic group that exists only to win fights.

If you're here to build something meaningful, we're here to support you. If you're here to cause problems, these guidelines will hold you accountable.

๐ŸŽž๏ธ The World We're Building

Untold Stories is not a playground for flashy chaos, neon flexing, or gimmick-heavy crews. This is a modern noir criminal underworld, built on quiet power, legacy-driven moves, and calculated tension.

โœ“ Think:

Michael Mann films, The Sopranos, Donnie Brasco, Narcos

โœ— Not:

Rainbow vests, anime masks, or chaotic shootouts with no consequence

Whether you're a cartel enforcer, an upstart Mafia crew, or a cold-blooded syndicate operator, the expectation is the same. You are expected to bring subtle, strategic, immersive roleplay where crime is handled like business, not performance.

๐Ÿ•ถ๏ธ What Does "Modern Noir" Mean?

Your RP should feel like it belongs in a serious crime film, not a Twitch highlights reel.

  • Gritty and grounded. Tension before violence. Loyalty before chaos
  • Stylish but functional. Black jeans and leather gloves, not LED kicks
  • Motivated by legacy. Power that's built over time, not handed by default
  • Always under pressure. Paranoia, surveillance, and the threat of betrayal

Ask yourself: Would this scene make sense in Heat, Animal Kingdom, or The Godfather?
If not, it probably doesn't belong here.

๐Ÿ”ช No-Nonsense Crime Philosophy

If you claim to be Mafia, cartel, MC, Bratva, or any serious criminal outfit, you need to understand the weight that comes with those words.

โœ— This is NOT about:

  • "He disrespected me so I gunned him down"
  • Flashy shootouts for attention
  • Cosplaying as mobsters with no structure
  • Wild flexing or vibe-only crews

โœ“ This IS about:

  • Measured violence with consequences
  • Power through silence, influence, and control
  • Hits that matter, not chaos that burns everything
  • Calculated growth, not instant dominance

A true boss thinks in weeks, not hours.
A real crew knows how to vanish just as easily as it appears.
Every murder leaves a trail. Every war has a cost.
If you're not thinking five steps ahead, you're already falling behind.

๐Ÿ“Š Classifications and Limits

Illegal factions are classified into tiers based on their size, influence, and roleplay scope. Each tier has specific member limits and expectations.

๐Ÿ”ด Tier 1: Street Gang

Member Limit

8-12 members

Description

Small, localized groups focused on street-level crime. Typically control a single block or neighborhood. Examples: corner crews, small drug operations, local enforcers.

Expectations

  • Limited territory claims
  • Focus on character development and local storylines
  • Minimal server-wide impact

๐ŸŸก Tier 2: Organized Crime Group

Member Limit

13-20 members

Description

Mid-sized factions with structured hierarchy and broader operations. May control multiple territories or run complex criminal enterprises. Examples: established gangs, trafficking rings, protection rackets.

Expectations

  • Clear leadership structure (Boss, Underboss, Lieutenants, etc.)
  • Documented operations and member roster
  • Active roleplay with other factions and civilians
  • Moderate server-wide influence

๐Ÿ”ฅ Tier 3: Major Syndicate/Cartel

Member Limit

21-30 members (requires staff approval)

Description

Large-scale criminal organizations with significant power and influence. May have connections to legal businesses, political figures, or international operations. Examples: cartels, mafia families, major syndicates.

Expectations

  • Exceptional roleplay quality and leadership
  • Complex organizational structure with multiple divisions
  • Regular documentation and communication with staff
  • Server-wide storylines and events
  • Mentorship of smaller factions

โš ๏ธ Important Notes

  • Member limits are firm. Exceeding your tier's limit without approval will result in strikes.
  • Tier upgrades require staff approval. You must demonstrate consistent quality roleplay and leadership before moving up.
  • Inactive members count toward your limit. Keep your roster updated and remove inactive players.

๐Ÿ“ How to Apply

All factions apply through the Untold Stories Faction Application.

Ready to build your criminal empire in Easton City?

Apply for Faction Status

The form includes:

  • Character and leadership details
  • Full faction backstory
  • One paragraph per core member
  • Claimed territory with reasoning
  • Ranks, rules, goals, income, and structure
  • Confirmation that all members follow server rules

Every response must be original and human-written.

๐Ÿท๏ธ Faction Categories and Limits

CategoryLimitNotes
Street Gangs2 per boroughMax per zone such as Kingston or Eastvale
Motorcycle Clubs4 total2 lore-inspired, 2 original
Italian-American Crews5 maxNo legacy names allowed, all must be player-created
Misc. Organized CrimeNo hard capMust pass immersion and structure review

There are no more legacy factions such as Giannetti or Lucione. Every crew is original and must be justified in-character.

โš ๏ธ Key Expectations

  • No bling-fueled chaos. This is not a SoundCloud gang setting
  • No real-world gang names. All names must fit the GTA universe
  • Respect the tone. Noir over noise
  • Every action has weight. Staff observes and tracks everything
  • Power is earned in-character, not granted by backstory

๐Ÿ“ฅ After Approval

Approved factions receive:

  • Private faction threads and voice channels
  • Logging tools and access to faction management
  • Optional dev support when appropriate
  • Ongoing review to ensure immersion and activity

๐Ÿ Your Legacy Starts Here

You don't get handed power in this city.
You build it, protect it, and risk everything to keep it.

Gather your crew.
Write your story.
Move carefully.
And when you act, make sure it changes something.

Welcome to Untold Stories.

Now go earn your place.